

The major change that Bethesda made to Power Armor was to take it from being a powerful piece of armor to a pseudo-vehicle that has a whole new set of benefits. While there is plenty to criticize in Fallout 4 and 76, the newly designed Power Armor is something that future open-world titles shouldn't sleep on, with some necessary improvements hopefully coming in new sandboxes.

It's a strange mechanic to have been seemingly abandoned by the genre, possibly due to the criticisms that the rest of Fallout 4 and the following title earned after release. In fact, the biggest open-world title with a similar mechanic to release since Bethesda reinvented Fallout 4's Power Armor in 2015 is Kojima Productions' Death Stranding, with the power, speed, and all-terrain skeletons. RELATED: Xbox Series X Runs Skyrim, Fallout 4 at 60 FPS With Mod So, when Bethesda decided to take a new look at the iconic set of gear in Fallout 4, an overhaul was made that few open-world titles have moved forward with implementing after its success. Power Armor has existed since the original Fallout as well, although its introduction was as little more than a powerful piece of armor, which both Bethesda and Obsidian continued when reviving the series. However, as far as new innovations to the genre go, the Power Armor from Fallout 4 and 76 might be the best addition that Bethesda has made for any open-world title.

The Fallout series has come a long way since the original games, similar to the evolution of the entire open-world genre that was firmly established in Interplay Entertainment's titles and further expanded by Bethesda.
